Representing a Solution as a Gene
- There are two tricks to making a GA work. The first is coming up
with a good evaluation function.
- The second is to come up with a good representation to the problem as
a gene.
- Some things are relatively obvious. How would you represent
a sudoku puzzle? A series of 81 numbers 1-9s. Is there another
way?
- How would you represent an agent in a video game?
- This of course depends on the problem.