Path Following
- Path Following is a classic AI problem.
- We'll learn more about this when we talk about graphs.
- The traveling salesman problem is an NP complete problem,
so finding the shortest path through a series of points
is computationally expensive.
- A good short cut is to draw a circle around the outside of
the points getting a convex hull.
- That's a path around the outside.
- While on the outside, you need to pick up other points in
the area.
- Nearest neighbor (not yet visited) works ok.
- What's the shortest path from between(0,0;25,3;14,6;
9,18; 10,5; 123,14; 70,0; 0,45; 32,32)?
- What's the length of a path?