Goal Driven Agent Behaviour
- A reasonable way to model an agent is by having it pursue
and fulfill goals.
- A goal is something like "have ammo", or bump Donkey Kong.
- Can you think of some other goals?
- It's not entirely clear to what extent people do this, but
it is a reasonable way to start.
- All that path planning stuff fit in with this (figure out
the path to fulfull the goal of being at place X).
- This is consistent with states, but the agent can now
consider the goals it is currently pursuing.
- With this method of agent development, the agent takes
actions to fulfill its goals.
- It must also keep track of its goals.