Finite State Automata
- Once you've got a persistent state, all you need is to combine
them appropriately to get an FSA.
- A finite state automata has several states and an alphabet of inputs.
- Depending on the current state and the input, you switch to another
state.
- The states and the inputs are modelled by persistent sets of neurons.
- Now, connect the states so that the combination of the input and
the prior state turns on the next state.
- The next state has to turn off the prior state, via inhibitory
synapses.
- In cases where there are bidirectional connections between two
states, you need to use intermediate states.
- This will implement a finite state automata.
- There is more sophisticated processing than FSAs, but a lot of
processing can be done by them.