Proving Always Wins
- One adversarial game is four across (connect 4).
- It's a 7 row 6 column game, like tic tac toe, but you need
to get 4 in a row.
- How many options do you have at each ply?
- How many states are there?
- Can you use these techniques to prove that some games are always
winnable?
- Yes, they've used these techniques to prove that connect four
is always winnable.
- If the first person starts in the middle, he can always win.
- Just expand the minimax tree fully, and it comes to
1 middle, 0 (draw) 3 or 5, -1 (loss) 1,2,6,7.
- You can't do that at run time, but you can do it over a few days.
- The UCI benchmark has connect 4 boards classified as win, lose or
draw.
- Now, can you write a game that always wins?