Finite State Automata
   - Once you've got a persistent state, all you need is to combine
       them appropriately to get an FSA.
 
   - A finite state automata has several states and an alphabet of inputs.
   
 
   - Depending on the current state and the input, you switch to another
       state.
 
   - The states and the inputs are modelled by persistent sets of neurons.
   
 
   - Now, connect the states so that the combination of the input and
       the prior state turns on the next state.
 
   - The next state has to turn off the prior state, via inhibitory 
       synapses.
 
   - In cases where there are bidirectional connections between two
       states, you need to use intermediate states.
 
   - This will implement a finite state automata.
 
   - There is more sophisticated processing than FSAs, but a lot of 
       processing can be done by them.