Conclusion of Lecture 9 on Games Engines
- The first take home point is that game engines are middleware
that provide utilities to build upon.
- The second point is that there are a lot of games engines
- The third point is that different engines provide a different
utilities including 3D modelling, collision detection, and physics.
- The fourth point point is that I don't really have a way to make
this all coherent.
- There was no reading for this week.
- The reading for next week is Russell and Norvig chpt. 3 or
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