Autonomous Agents
- In the context of this module, autonomous agents are things
in the game that move around under their own control.
- That is, they make decisions about how to move.
- You can also have agents moving about the Internet looking for
the best flight, but that's a bit outside the scope of this
module.
- You can also have agents in the real world (robots), but again
that's a bit outside the module.
- There are two big components to moving an agent around
the game world.
- The physics of the agent moving.
- The decisions the software makes about moving.
- Buckland breaks the physics into steering and locomotion.
- I might also break decisions into deliberative and reflexive.