Different Spaces
- Everything in a game can be given an absolute location,
but it is often useful to have different spaces.
- You might have a different space for each camera.
- There are translations from one space to another.
- Using vectors and matrices, you can use linear algebra
to do these things.
- What's important is that you know there are different
spaces.
- (When I was an undergraduate, I took a linear algebra module,
a 3D graphics module, and two computational theory modules.
You can figure these things out as needed.)