Agent reuse and modification
- This OOP stuff gives us an entry into a whole range of issues.
- How do agents persist? What data should they keep?
- How can the code be reused.
- What is the best class structure?
- Can agents move from game to game?
- How is code maintained? Do we use dynamic prototyping?
- In an industrial setting, you need to be smart about
managing code change and reuse.
- You also need to test.