Welcome
- I'm Chris Huyck.
- I'm the lecturer, lab supervisor, and I've largely (or am largely)
developed this module.
- I'm hoping to be here for all 24 lectures and all 24 labs.
- I hope you'll be here too.
- The module has a 2 hour lab and a 1 hour lecture.
- The course also has an (almost) weekly reading.
- The textbooks are Programming Game AI by Example (by Mat Buckland);
Physics for Game Programmers by Grant Palmer;
and Artificial Intelligence: A Modern Approach by Russell and Norvig
(3rd Ed).
- Please do the reading before the lecture.
- I'm hoping we can learn a lot about building games and build
some cool games this year.
- I like it when people ask questions. I think we all learn better
when we do. So please feel free to ask questions.