Conclusion
- The first course work in my advanced topics in games development
was to develop a spacewars agent. (They had to give me a C# class.)
- I hope you learned about agents.
- I also hope you learned about rules.
- Finally, I hope you learned about tournaments. Is it
clear whose agent is the best?
- If you want to do more, CLIPS, XNA with Spacewars, and my
modifications are all available free.
- There are plenty of ways to modify XNA, and I think the
agents thing has just started.
- It's probably a bit hairy to modify my clips mechanism, for example
to include other conditions, but it can be done. I'd recommend you
just go to the C#.
- Is anyone interested in a BSc in AI here at Middlesex?