Ideas for Collaboration
- Here are some ideas I've had.
- Of course, everyone is welcome to become a member of the
project team and start programming the agent.
- A particularly relevant area is vision. We've got a
working model of retina, V1 and V2 that recognizes lines, arcs,
edges and triangles. At least Xiaohong, Carl Evans, Peter and
Shahedur have expertise here that could help. However, I'm
sure I've missed some and others are welcome to contribute.
- Another relevant area is the virtual environment technology we're using.
We're using the half-life video game environment, and people
who want to stay away from neurons could help on this. We could
also come up with a system to work with the BSc in Games students.
- Cognitive Architecture: the long-term goal of this work is to
get a full-fledged cognitive architecture running. Collaboration
here could be on the architecture structure, or on getting some
simulations running to account for psychological data. An
architecture that helps with, say, HCI design problems is probably
beyond the scope of this grant, but we could start.
- Learning: a lot of prior work has been on getting the system
to learn categories (categorisation). Continuing this work, and
extending it to rule learning is one of the more lofty goals of this
project.
- Planning: we've proposed that the system follows goals based on
a neural version of a spreading activation net (Maes). This
has to be implemented, but other planning mechanisms could help.
- Language Generation: the agent only needs to accept commands. A great
extension would be for the agent to generate language to provide
more interaction with the user. This could lead to a whole range
of interesting interaction including
- Agent collaboration: this will be a video-game agent. How would
groups of these agents interact.
- Computational Theory: I've thought about issues of CA formation,
loss, and fractionation. If someone is interested in figuring out
the underlying mechanics of this, it could really be something
interesting for the neural modelling community in general.
- Neurobiology: the project team knows a bit about the neurobiology
of vision, language and action, but not enough.
- Finally, it's entirely viable to start work on the next grant,
whatever that is, now.
- There is also scope for using the project as a case study in say
software design, project management, HCI or research methodology.