Dynamic Prototyping
- In case it hasn't already been made entirely clear, this has
been a lot of code put together in a rush.
- You could call it dynamic prototyping, but I think that's kind
of abusing the term.
- I'd like to do these as much as possible the way people do.
- However, a lot of it has just been done because it needs to
be done.
- At some level, I think vision and the parser, and maybe even
planning have some nice links to biology.
- However, the research community at large doesn't really understand
how these things work (a bit with vision).
- The code is hard to navigate, and even really excellent
programmers have problems using it at first.
- However, Emma has just put in the grating cells and says they
were surprisingly easy to use.
- We try to put out relatively stable releases occasionally.
That's what CABot1 and 2 were.
- We also have a problem with number of neurons to run. So
biological plausibility frequently takes a back seat to
run time.