The Cloud and Distributed Processing
- The real benefit from the cloud is fungible processing.
- If more processing is required more is available.
- A good example of this is multi user video games like
World of Warcraft.
- As more users log on, processing requirements rise.
In the cloud this is seemless.
- They can turn machines on and off (some automatically) to
optimize the use of resources.
- There is some thinking that PCs will stop there rapid increase
in power (Moore's Law or a corollary), and that people will
just use phones or light clients to access the Web.
- I like having processing on my desk, so I'm somewhat sceptical.